In this video from Razbuten (The Games I Wish I Could Play Again For The First Time ), he talks about how a good discovery game is like a good puzzle (Clockwork game philosophy builds infinite fun). There's something truly magical about teasing out the solution to a good mystery.
There is a lot that could be said about this, but I think I mostly want to highlight two things:
Either way, I think he captures a similar sentiment I have. If the game centers around some form of discovery or exploration, I'm drawn in to solve the overarching puzzle.
#gamedesign #toolong
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