Another interesting game mechanic from Habatica. I noticed that the fully established habits (like taking my supplements for 15 days straight), no longer give me experience points. I still get Gold, but no XP.
This is interesting because it requires you to keep adding new un-established habits to your list if you're to keep leveling up. Since you still lose health bit by bit and can only gain it back via a level-up, it means that you have to keep pushing yourself by upping your game.
Subtle game mechanics that incentivize the right kind of growth in habit building. I'm curious how the designer came up with these specific mechanics.
Habitica Health vs Experience game mechanic HabitRPG Health vs Experience game mechanic
#toolong
In the app [[202004021215 Habitica]], a gamified habit forming app, there is a well designed game mechanic that helps form habits at a customized pace...
As I play with Habitica as my habit creating tool, I find that there are subtle ways of manipulating the system. I don't know that they are detrimenta...